Finally, a Nintendo to Switch to

Excuse the pun. It was just to irresistible. But, you will have no doubt deduced that this blog post is in relation to Nintendo’s latest console release: the Nintendo Switch.

I indeed caved to the pressure to purchase one of these consoles. Primarily upon the news that there was a new Zelda game accompanying this launch, but also various other traits of the console that I though Nintendo had long-abandoned. This is my first Nintendo in 8 console generations and over ten years, and I wanted to share my first thoughts and predictions for the console as well as my overall comparison to previous Nintendo consoles as well as its bearings on other mainstream competitors.

Without getting to technical or detailed, here is an overview of the new Nintendo Switch – in case you weren’t already aware. Unlike most other consoles to date, there are quite a few ‘moving’ components to the console rather than simply a main unit and game controllers. The Switch offers the ability to play on a main TV screen, but also the ability to separate out an internal portable screen too. Essentially bridging the gap between home theatre gaming and portable gaming. The clever mechanism of the hand-pieces mean that there is an independent left and right side which, depending on the game, can even be used by two different players as competitors. For more involved games (such as the 2017 Zelda release) requires both sides of the controller, mounted in the classic arrangement. For portable play, to either side of the portable screen, or for TV gaming to a central controller unit that unites the two halves.

It sounds more complicated than it is. And a careful look at any promotional shot is explanation enough to how the console works. Perhaps that is why the ‘original’ Switch comes with alternate colour controllers for each side – to fully illustrate the gaming potential without too much explanation.

So let’s get into the good (and bad) stuff…

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